New Loading Screen
Max gives an insight into the new loading screen, and the 'under the hood' changes that gave rise to it.
View ArticleDeveloper Tools
In this video, find out what tools the Natural Selection 2 developers use in their day to day work.
View ArticleDeveloper Influences
What are the games and moments that have influenced the developers of Natural Selection 2? We asked a few questions to find out.
View ArticleWhat is a 'Build' ?
The top left corner of the Natural Selection 2 Beta refers to a 'Build number.' In this video, Max explains what a Build is.
View ArticleChops Maketh the Man
When Brian 'Chops' Cummings, Technical Artist at Unknown Worlds Entertainment, came in to work this morning, he was not expecting this.
View ArticleWhat is PhysX?
Dushan explains the basics behind the elusive application that is PhysX.
View ArticleDynamic Infestation Tool
Charlie Cleveland (Game Director) shows off a tool he is using to prototype dynamic infestation gameplay. The current in-game infestation is a placeholder, remember!
View ArticleNS2HD[359] - Multithreading in NS2
As Max explains, Natural Selection 2 is already multi-threaded. The renderer, game logic, map loader, sound, and physics all run in different threads. If you alt-tab out of NS2 during gameplay, and...
View ArticleIndie Booth The Movie - NS2 at PAX East 2012
Go behind the scenes of our little company's quest to make an outsized splash at PAX East.
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