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New Loading Screen

Max gives an insight into the new loading screen, and the 'under the hood' changes that gave rise to it.

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Developer Tools

In this video, find out what tools the Natural Selection 2 developers use in their day to day work.

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Developer Influences

What are the games and moments that have influenced the developers of Natural Selection 2? We asked a few questions to find out.

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What is a 'Build' ?

The top left corner of the Natural Selection 2 Beta refers to a 'Build number.' In this video, Max explains what a Build is.

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Chops Maketh the Man

When Brian 'Chops' Cummings, Technical Artist at Unknown Worlds Entertainment, came in to work this morning, he was not expecting this.

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What is PhysX?

Dushan explains the basics behind the elusive application that is PhysX.

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Dynamic Infestation Tool

Charlie Cleveland (Game Director) shows off a tool he is using to prototype dynamic infestation gameplay. The current in-game infestation is a placeholder, remember!

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Optimising NS2

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NS2HD[359] - Multithreading in NS2

As Max explains, Natural Selection 2 is already multi-threaded. The renderer, game logic, map loader, sound, and physics all run in different threads. If you alt-tab out of NS2 during gameplay, and...

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Indie Booth The Movie - NS2 at PAX East 2012

Go behind the scenes of our little company's quest to make an outsized splash at PAX East.

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